Florr.io Plus

 'The official wiki is out! Go to https://florrio-plus.fandom.com/f !'  Florr.io Plus is just a DLC type thing. It adds a whole story mode, new game mechanics, and obviously, petals.

'' t. congrats to anyone who finds this. ''

Gamemodes
Florr.io Plus adds multiple new gamemodes, and they are all seperate servers, of course.


 * FFA: The normal style of play. Zones get harder and harder as you go right and the map is a rectangle.
 * Teams: There are colored areas at the very left of the Easy Zone. In these areas, you cannot take or deal damage. Everyone is split into teams, picked randomly. You cannot hurt your teammates. Going into another team's area stops your movement. The Healer branch is present in this gamemode. Your flower's color shows the team you are on. This mode is split into the stuff below.
 * Two Teams: Red and Blue.
 * Four Teams: Red, Blue, Green and Purple.
 * Six Teams: Red, Blue, Green, Purple, Yellow and Gray.
 * Eight Teams: Red, Blue, Green, Purple, Yellow, Gray, Pink and Brown.
 * Chaos: Everyone looks like normal so you have no idea who's who! Is always combined with another team gamemode.
 * Duos: There are no team zones. You are teamed up with a random person that you always spawn nearby. You are both Blue while everyone else looks like Red. You can click on someone on a different duo to assign them and their partner a random color for your friend to differentiate.
 * Quads: Same as Duos, but you get teamed up with 3 random people.
 * Reference: The map is a square. Zones get harder and harder as you get closer to the middle.
 * Battle Royale: You are kicked from the server once you die. The last man standing wins!
 * Boss mode: All players are in a single team (either Blue, Red, Green or Purple) and fight against bosses such as the Angry Sun, excluding joke bosses. If an impossible boss is not a joke boss, it will be nerfed. If your team is having a hard time, a peaceful Queen Ant and a Massive Ladybug will spawn, and when killed, give Tringer/Epic Rose to all players in the arena (players joining later will have it, too).
 * Domination: It is either a 2-team mode or a FFA-like mode, where players must domine most points in the ? zone. only after the last player joins the ? zone the domination mode starts and mobs spawn in said zone. It acts like FFA (or 2 Teams) until said player enters said zone. There are 8 circles, 4 in the edges an 4 between the ones in the edges. In FFA-like style, you need to have most circles until the timer runs out (10:00) or kill everyone. In 2-Teams like style, you need to capture at least 6 circles and players respawn on Hard Zone (always the Right part).
 * Florr Adventure: The main attraction of Florr.io Plus. You must save the Florr race from madness and restore peace to the planet! This has it's own page, click on the gamemode name.

Upgrade System
Florr.io Plus adds a mechanic reminiscent of almost every .io game: an upgrade system! Once you advance in zones you can choose an upgrade instead of just gaining one petal slot.

First let's get the main problem out of the way: how will you know which petal slot goes where?

Equipping petals in the right spot
There is a very simple change that shows which petal slot goes where.

Below every petal slot, there is a silhouette of your class with one petal being white as normal. That white petal shows where the petal slot goes when the orbit looks right. There is also a colored line above it that shows what effect it has. Pink is healing, gray is big, purple is poison and so on.

Tiers 1 and 2
You start off with Starter in the Easy zone which only has 3 petals.

Then, when you get to the Medium Zone, you upgrade to:


 * Quad: 4 petals.
 * Twin: 4 petals again, but two are further away from you.
 * Line: All three petals spin around glued to eachother like a fidget spinner.
 * Triangle: 2 of the petals are concetrated to the opposite side of the third one.
 * Beat: 2 petals stick together and another 1 stay at a further orbit
 * Heavy: 2 petals, but the petals are 50% bigger, deal 50% more damage and spin 25% slower.
 * Poison: 2 petals, but the petals will inflict a nerfed version of the Iris petal's poison. To be exact, it lasts 50% less and deals 50% less damage. The petals have a slight purple tint.
 * Mimic: One of the petals goes away, but its slot is still there. If you put something in it, you yourself gain the shape, stats and ability of whatever petal you put in it.
 * Boomer: Unknown, waiting for Octo to add it...
 * Sharp: Your petals are strong, but fragile. The petals have a slight black tint.
 * Zoologist: Attracts peaceful (not immobile) mobs such as Ladybugs when using certain petals. (their icons have a colored sword/heart/sheild/plus in the bottom right corner that shows you which mob it attracts and what it'll do.) They attack other players by using petals that they normally drop (e.g. Ladybugs heal with Roses, boost with Bubbles and attack with Twins. Baby Ants heal with Leaves and attack with Fasts/Twins). only 10 of them may be attracted (e.g. 10 Ladybugs and 10 Bees aren't allowed, but 5 Ladybugs and 5 Bees are). To make it funny, if you use an emote, all attracted mobs will try to copy it.

Tier 3
Once you get to the Hard Zone, you upgrade into various different paths depending on what you chose back in the Medium Zone. You may remember that Mope.io doesn't do this.

Starter... wait, STARTER!?
That's right! If you didn't choose any of Starter's upgrades, you get two more options if you go to the Hard Zone as Starter! This is one of the only instances where this happens, but there may be more. Diep.io also did this for two of it's tanks, Smasher and Sprayer, however Smasher did upgrade further.


 * Healer: Petals no longer deal damage, instead it heals teammates. The petals have a slight pink tint. Defending makes the petals heal you. Heals more depending on how strong your petals are. Only available in Team modes.
 * Rammer: You have no petals at all. Instead you do double damage when ramming and have double HP. You have a slight gray tint.
 * Triple-Shot: Your petals can be shot if you right-click, and they go to the direction your mouse is pointing. the petals in the far left and far right adds a bit of spread.

'' SRP: Rammer should have double durability or so, since skilled players can easily kill Rammer users. ''

'' Top: By durability you mean HP, right? ''

Quad

 * Angle: Two adjacent petals go further away from each other and adds a fifth petal in an even further orbit.
 * Iscoceles: The fourth petal gets glued to one of the other petals.
 * Pentagon: Adds a fifth petal. Also upgrades from Twin.
 * Kite: Three of the petals are grouped together to the opposite side of the other one, Also upgrades from Triangle.

Twin

 * Pentagon: The two far petals come back and adds a fifth petal. Also upgrades from Quad.
 * Sierpinski: A third petal gets added to both rings.
 * Asymmetrical: Changes how the four petals orbit, two adjacent petals are further away from you while the other two stay where they are, and organized like the old Triangle AKA Flank. Also upgrades from Triangle.
 * Tri-ring: Adds a third, even further ring that has two petals.
 * Oval: Changes the petals' orbits into ovals that cross eachother. You are located in the middle of the cross section. The oval orbits rotate when attacking too.
 * Confusion: Same as Twin, but every 2 minutes, the far petals come back to you and the close petals go further to you, and vice-versa every said minutes.

Line

 * Long Boy: Adds a fourth petal glued to the third one.
 * Curvestack: The three petals curve to the left to give a wave motion.
 * Spinner: Takes the third petal to the opposite side of the line and adds a fourth petal on it. Also upgrades from Triangle.
 * Cut: All 3 petals go to the same side and adds a fourth. Also upgrades from Beat.

Triangle

 * Spinner: Glues the third and fourth petals to the first and second ones respectively. Also upgrades from Prong.
 * Asymmetrical: The lonely petal orbits further away and adds a fourth petal there. Also upgrades from Twin.
 * Kite: The fourth petal gets grouped up with the first and second petals. Also upgrades from Quad.

Beat

 * Struck: Adds a fourth petal and groups them up to make a square.
 * Flex: Adds a fourth petal that the other three orbit around.
 * Cut: Adds a fourth petal and all petals orbit on the same side including that fourth one. Also upgrades from Line.

Heavy

 * Crusher: The two petals are even bigger and deal double damage.
 * Fighter: Turns one big petal small and adds a petal next to it. Also upgrades from Triangle.

Poison

 * Toxic: Poison lasts 75% of the Iris petal's duration.
 * Acid: Poison deals 75% of the Iris petal's damage.
 * Pool: The poisoned player leaves a purple pool that poisons anyone that touches it, dealing damage (15 HP per second). The pool lasts for 1 minute.

Mimic

 * TBA

Sharp

 * Sharper: Your petals are much more fragile but are much more strong.
 * Beekeeper: Attracted Bees lets your petals slow down other players, but only by 20% and for 10 seconds. The Bees also do this, but only by 10% (and it doesn't stack) and for 4 seconds only. Also upgrades from Zoologist.
 * Blood: If a player is hit by your petals, it will bleed for 5 seconds, losing 7 HP. Everyone can "drink" it, healing 25 HP.

Zoologist

 * Beekeeper: Attracted Bees lets your petals slow down other players, but only by 20% and for 10 seconds. Bees themselves also do this, but only by 10% (and it doesn't stack) and for 4 seconds only. Also upgrades from Sharp.
 * Ladyflower: Attracted Ladybugs have a chance (5%) to drop Rare Roses every time they die. They have a chance to drop Epic Roses with a chance of 0.3%.
 * Tamer: Your attracted animals are stronger (by 10%), but only 8 of them may be attracted.
 * Pet Horde: you can have 14 attracted animals, but they will be 15% weaker.
 * Amigable: Your attracted animals give a random petal to you. It is never a petal like Heaviest for the Bee or Corn for the Ladybug. Chances are the same as if the mob were killed and the petal dropped, but a bit lower.



Tier 4
Once you get to the ??? Zone, you will upgrade for the third and final time.

Healer

 * Medic: You lose a petal, but the other two are bigger and heal more health.
 * Regenerator: You have a slight pink tint and your petals are smaller. Instead of giving all the health right away, it will heal 5 HP every second for 5 seconds. Regenerating teammates will be pink and content.
 * Catalyst: You lose a petal and get two more rings with two petals each. The inner ring has Healer's effects, the middle ring has Heavy's effects and the outer ring has Poison's effects.
 * Booster: Your petals' tint turns to a slight red one. Hitting teammates will boost their damage output by 10% for 5 seconds. The boost and duration increases depending on how strong your petals are.
 * Sheilder: Your petals' tint turns to a slight blue one. Works the same as Booster, but hitting teammates will boost their damage resistance instead.
 * Cheerleader: Has no petals. You have a slight green tint. Left clicking plays the Cheer emote and makes all nearby teammates 10% faster for 5 seconds.
 * Lover: When you heal your teammates, you gain 7 HP, a bit of XP and 5% of damage boost. In addition, petal drop chances are better for you.

Top: THAT’S OP!

Triple-Shot

 * Missile: Your petals are sharper, but more fragile. Also upgrades from Sharp.

Triangle (upgrade skip)

 * Negotiator: Glues a fifth and sixth petal onto the first and fourth petals. Also upgrades from Spinner.
 * Flanked Triple: Adds a fifth and sixth petal on both sides.

 Octo: hey triangle is already T3 so if you want to make it triangle than make it complete 

'' Top: No, i renamed Flank to Triangle, removed a petal and renamed the old Triangle to Kite. Check the trivia. I know it's hard to understand, but you gotta go with it. ''

 Octo: okay 

Angle

 * Spear: Adds an extra petal to the end of the line.
 * Shield: Adds another petal to the end of one of the lines.

Iscoceles

 * Trisection: add another 2 petals
 * Sword: Adds two more petals to the glued pair. Also upgrades from Long Boy.
 * Focuser: Adds two more petals, now it's a Pentagon with a petal glued to another one. Also upgrades from Pentagon.
 * Perpendicular: Adds a fifth petal, now it's Quad with a petal glued to another one. To balance this and Focuser, the inner rings of this deal 15% more damage. Also upgrades from Pentagon.

Pentagon

 * Hexagon: Adds a sixth petal to the ring.
 * Focuser: Glues a sixth petal on one of the other petals. Also upgrades from Iscoceles.
 * Perpendicular: The fifth petal gets glued to one of the other ones. To balance this and Focuser, the inner rings of this deal 15% more damage. Also upgrades from Iscoceles.

Kite

 * Dasher: Has 4 petals at the back and 2 at the front.
 * Popper: The lonely petal turns into 3 petals curving against you. They turn into to a tight knot when attacking.
 * Propeller: the back 3 petals become 4 like Flex's while the front become 2 petals in pattern of Prong. also from Spinner and Flex

Sierpinski

 * Hyperbolic: The outer ring extends further.
 * Hexastar: the 3 petals now are in 2 triangle rings

Asymmetrical

 * Curvature: become 2 lines, each containing 3 petals and curve to the same way. also from Curvestack.
 * Hammer: the further 2 petals become 4(square pattern). Also from Struck.

Tri-ring

 * Tri-concentrate: the 3 layers will each make their petals closer to their other one.
 * Catalyst: The inner ring has Healer's effects, the middle ring has Heavy's effects and the outer ring has Poison's effects.
 * Quad-ring: Adds a FOURTH ring with two more petals!
 * Tri-closeup: The 3 layers come closer to you.

Oval

 * Orbit: Adds another oval orbit with 2 more petals.
 * Protector: Adds a very far circle orbit containing 2 petals.

Confusion
'' Top: For some reason Marat from the Diep wiki came and removed a bullet point right here. I wouldn’t know why… ''
 * Wacky: A single petal comes back and forth like the Wing. After it does that, the other one does it, and so on.
 * Unlined: The far away petals go further than the other two.
 * Mess: Your attracted animals make a formattion like your petals. Bees are far away, Ladybugs are closer, Ants go even closer and Baby Ants go the closest. Also upgrades from Zoologist.

Long Boy

 * Sword: see above.
 * Gem: The two petals in the middle of the line become duplicated to form a squished hexagon. Also upgrades from Struck.
 * Longer Boy: Has 6 petals in a line.

Curvestack

 * Wavey: The petals curve even more to the left.

Sharp (upgrade skip)

 * Missile: Your petals can be shot if you right-click. They far left and far right petals give a slight spread to you. Also upgrades from Triple-Shot.
 * Hitboxing: Your petals are as wide as a Missile.

Everything Else
Slammer: TBA

Achievements
If the achievement type is Secret, it's description will be ??? until you complete it.

If the Achievement type is Hidden, IT LITERALLY WILL NOT SHOW UP on the list until you complete it.

Emotes
There is a cool Emote system! You can choose a set of 10 emotes to use with the Q W E R T Y U I O P keys. Some of them require you to complete achievements and others require you to spend coins, everything else is available by default. Holding down the " key will let you see which emotes you have selected. Your petals will stop rotating until the emote finishes and the florr will continue as if nothing happened.


 * Yes: The florr shakes it's head up and down.
 * No: The florr shakes it's head left and right.
 * Laugh: The florr laughs.
 * Excited: The florr jumps a few times.
 * Bored: The florr rolls it's eyes.
 * Angry: The florr gives an angry face.
 * Over There: The petal in the direction the florr's facing shifts near and far.
 * Hello!: All petals get closer to the florr except for the one 90 degrees left to the direction it's facing, which shifts counterclockwise then clockwise.
 * There is a 10% chance for it to be right instead of left.
 * Clap: All petals get closer to the florr except for the two closest to the direction it's facing which smash into eachother a couple times.
 * Scan: The florr concentrates it's eyes to the left, then the right.
 * Trip: The florr trips and falls on the ground then gets back up.
 * Sarcasm: The florr turns upside down and back.
 * Facepalm: The florr slaps it's own face with it's biggest petal.
 * Rest: The florr slowly closes it's eyes but then springs right back to life.
 * Cheer: The florr puts two of it's petals up and shouts.
 * Attacking as the Cheerleader or it's upgrades will always play this emote, even if it's not selected.
 * Twin Florrs: The florr splits left and right into two florrs (each of them having half of your petals and being combinations of Starters or Quads depending on how many petals you have) which then merge back afterwards.
 * Hologram: The florr sits down as holograms of Diep.io's Tank and Digdig.io's Digger show up next to it. The florr then gets back up.
 * If you use this as the Line class, the tank will be Tale of Arras' Line.
 * If you use this as the Long Boy class, the tank will be Arras.io's Minigun.
 * If you use this as the Longer Boy class, the tank will be the Streamliner.
 * Fake Missle: The petal in the direction the florr's facing turns into a Missle and it confidently gets ready to fire, but then it turns back into whatever petal it was.
 * Beatbox: The florr just does some really fast beatboxing.
 * Fake Illness: The florr turns purple and does a fake cough.
 * Copycat: The florr turns into a random petal, then back.
 * Heart: The florr winks and a tiny red heart comes out.
 * If you use this as the Healer class or it's upgrades, the heart will be pink.
 * Passive Mob: A random passive mob appears next to the florr who pats it on the back with one of it's petals.
 * Ladybug: There is a 20% chance that it will be the yellow variant and a 5% chance that it will be dark.
 * Bee: Will pollinate the florr who then gets happy and glows green.
 * Baby Ant: Will just nuzzle the florr.
 * Centipede: Curls around the florr.
 * If you use this as the Beekeeper class or it's upgrades, it will always choose a Bee or Hornet.
 * Bee + Beekeeper: Pollinates for longer, the florr gets even happier and glows brighter.
 * Hornet: Shoots a missle and the florr will be suprised.
 * If you use this as the Tamer class or it's upgrades, it will choose neutral mobs instead.
 * If you use this as the Pet Horde class or it's upgrades, it will have two of the same mob.
 * All mobs are their normal Florr.io sizes.
 * There is a 1% chance that you get the most common petal the chosen mob drops.
 * RIP: The florr sighs sadly as a gravestone pops up in front of it. For the guilt factor, if you try zooming onto the gravestone, it will show the nickname of the last person you killed.
 * Psychopath: The florr takes out a knife as it's eyes glow red. Creepy.
 * Soldier: The florr puts on a miltary hat and puts one of it's petals over it's head.
 * Rainbow: The florr shifts through the colors of the rainbow.
 * Square: The florr holds up a square with one of it's petals to flex on everyone. 😎
 * Flower: The florr grabs a Daisy, sniffs it and then gets happy.
 * Thirsty: The florr gets a bottle of water, then drinks it.
 * Hungry: The florr gets a slice of pizza, then eats it.
 * Flexing: The florr flexs a random high rarity petal it has. Prioritizes Unique, then Legendary, then Epic.

Other minor changes

 * There is actual audio now.
 * There is now a kill message when you kill a florr: "You killed [playername]'s [classname] florr." This also means that in Florr.io Plus, the player character is officially called a Florr.
 * Your florr's eyes now look towards the cursor instead of having the option to control it with the cursor, so you can look at someone without looking like you're gonna attack them.
 * If your florr is a dark color, the face will be completely white.
 * There is a Class Gallery now. It shows every class you've used at least 5 times. The info shown is it's appearance, name, what it's specials are and what it upgrades to and from.
 * If there are 5 or less players on a server, then bots will fill in the emptiness. This always happens in the story mode.

Trivia

 * Diep.io fanz4 had undone Octo's contributions on the normal wiki because he "added without permission" but anyone can add to this! I undid his undoing.
 *  Unknown: He later ignored CIFK's warning. 
 *  Top: Who is CIFK???... oohhhhhh, riiiiight! Crunchy In Fan Kingdom. I forgot he even existed- ALSO DON’T FORGET HE STARTED A GODFORSAKEN VANDALISM SAGA. 
 *  SRP: Lol. HEY, WHO WAS PRETENDING TO BE ME? It wasn't me who wrote that. Btw, the warning was in 2020, and we're in 2022. 
 *  Top: I couldn't tell, okay? Wait, TWO YEARS!? 
 *  SRP: Yea. I would call that "Diepfanz strikes back" 
 *  Top: Ya sure? Maybe it's CIFK, who knows. 
 *  SRP: Ok lol 
 * The Prong, Flank, Triangle, Triplet and Triple classes were renamed to Line, Triangle, Kite, Tri-ring and Iscoceles respectively.
 * Along with Flank's name change, it lost one petal.
 * On top of that, all classes that were going to be added by Top but made by Octo had their name and description changed to what they were originally going to be.
 * Big work in progress.
 * This used to be a fantasy idea on the normal wiki, but now it's just there to show just a fraction of the classes.
 * As of January 10th, it has been cleansed of vandalization value due to how many times Diep.io fanz4 vandalized it.
 * It has now been revived… AGAIN.
 * And then protected after Top became an admin there.
 * Pet Horde's old name MINIONS is a reference of a fanmade Achievement on the normal Florr.io wiki named the same way (but with an "!") by Sunflower.
 * The icon was changed on January 19th 2022 to follow the art style.
 * The color coding is like this:
 * White or Black depending on what you're using to view this page: Nothing
 * Gray: (Outdated but still there for the lulz)
 * Green: By XXToprak135Xx2
 * Pink: By Octgeddonling
 * Cyan: By Lauren/SRP/Soldier Rupert Price/Whatever you name me…
 * More will be added as more people contribute.